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Red Orchestra 2 Training Rifle Range

Red Orchestra 2: Heroes of Stalingrad Tripwire Interactive Score 4.8\5 Visuals 4 The visuals are fantastic. The insignia and its base color behind the letter represents who holds the point (in this example, the cross and green color indicate the germans hold this point) the little red something isnt right with the sight adjustment/bullet drop, aside from that alls run smoothly for me. Germans predominately wear helmets. http://johnlautner.net/red-orchestra/red-orchestra-2-training-rifle.html

Try leaving it to TLs and SLs, unless you are sure it is a smart move. You'll need to be looking down the scope to do this however.When you're finished, move to the grenade pit where the sandbags are flashing yellow. To add the stability, your stance also affects it. Last edited by Andrew1123: 09-13-2011 at 08:51 PM. http://www.gamefaqs.com/boards/960914-red-orchestra-2-heroes-of-stalingrad/60371814

So I toss overhand numerous times, but since since I can't do the underhand, I don't get the OK to move on even though I made the target. sprint works fine with left shift.. kurtcubaine 21,265 views 14:20 Red Orchestra 2 - Advanced Tips & Tricks! - Duration: 8:37.

The time now is 11:43 PM. All trademarks are property of their respective owners in the US and other countries. But that may just be my eyes. Early on in your Rising Storm gameplay days, your bayonet will fail you by not killing those Americans with the first stab.

I will most definitely purchase RS as well! permalinkembedsavegive gold[–]ColdFire86 0 points1 point2 points 2 years ago(1 child)WE'RE HERE!! His favorite genres include FPS, RTS, racing, and action-adventure platforming. http://forums.steampowered.com/forums/showthread.php?t=2119141 Watch Queue Queue __count__/__total__ Find out whyClose Red Orchestra 2 Training Mission 1: Basic Training 1080p Where Do I Shoot?™ Official!

I think it is a bit of both, though. They are much less likely to move before the bullet gets there, if they are shooting at something. Stability: This is where the marksmanship will come into play. Any way to by-pass the rest of the course or at least to fix it so I can complete it myself....

Copyright ©2005 - 2016, Tripwire Interactive, LLC All times are GMT-5. Usually when there is a competent commander he will tell you where he wants an artillery marker so be sure to listen. There have a number of times where I will find an enemy team ducked down (that is, crouched behind the wall) and not actively tucked up against the wall. No offensive user names Avatars: Avatars are disabled.

permalinkembedsavegive gold[–]Cyako 14 points15 points16 points 2 years ago(4 children)I'd say almost more important as a new player is to listen to other people on the mic. have a peek at these guys totte1015 View Public Profile Search User Find More Posts by totte1015 Find Threads by totte1015 Page 1 of 2 1 2 > Steam Users' Forums > Steam Game Discussions > permalinkembedsave[–]seeyoudrivindowntown 1 point2 points3 points 2 years ago(1 child)I dont know if you can remove it from the rifle, but you can aim without it. I even fired a bunch of rounds above and below in frustration.

Privacy Policy | Legal | Steam Subscriber Agreement View mobile website Login or Sign Up Login with your social network account Log in with Forums Mark Channels Read Member List The drop at MOST has given me a neck shot from a LONG long shot. Since I, like an idiot, went into the game cold turkey, most of this I had to learn really fast (and I did, thankfully), but once you get into the hang check over here About Press Copyright Creators Advertise Developers +YouTube Terms Privacy Policy & Safety Send feedback Test new features Loading...

You'll shoot the gun versus static targets using different stances. A sniper might be holding it down. Your mileage may vary, but don't make the switch too soon.

permalinkembedsaveparentgive gold[–]Speefy 19 points20 points21 points 2 years ago(0 children)Cover: Without a doubt, knowledge of the map will put you at a distinct advantage.

You can tuck yourself closer against a static object to prevent an enemy from taking potshots at you. (Default key being the ctrl key). You have to use the reticle lines manually. I miss the size of the Ostfront and DH maps. It takes a long, long time to get to this but the tip can help you TONS in the meantime.

Is there a way to measure the distance between me and where I'm aiming? MY FELLOW NEW PLAYERS, ATTACK THIS THREAD!! Once you see the debris fly, use the "LMB" to throw into the highlighted house of sandbags, which are farther away.You'll then learn to cook the grenade. http://johnlautner.net/red-orchestra/red-orchestra-2-training-bug.html Thanks!

Try rebinding the key. Certain things like morale indicators, stamina bars and suppression bars should be self explanatory to anyone who's taken even the most cursory glance at another fps. A great time to do this is when you're out of breath; you can eliminate the fatigue weapon shake. I had to leave it there till next go-around.

Page 1 of 2 1 2 > Thread Tools Display Modes 09-13-2011, 08:45 PM #1 EmperorFool Join Date: Dec 2008 Reputation: 1 Posts: 6 Rifle Training Fail I I've bumped it up to 200m a couple of times while playing and it's only on 2 specific maps while playing marksman. Sprint using "shift" then dive using "left alt". A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive.